Frame counters
Table of contents
Tracking in game time
External tools can track the passage of time in the game can by observing frame counters. These come in multiple varieties- 30 and 60FPS counters, and those that pause when the game does and those that don’t.
Frame counters
The following table represents the most common frame counters:
Memory address | FPS | Timing start | Pausable |
---|---|---|---|
FFX.exe+88FBAC | 30 | First map load | No |
FFX.exe+88FDD8 | 30 | Executable start | No |
FFX.exe+F25D54 | 30 | Current map load | Yes |
FFX.exe+EFB7A8 | 60 | N/A | Yes |
FFX.exe+EFB7AC | 60 | N/A | Yes |
FFX.exe+EFB87C | 30 | First map load | No |
FFX.exe+EFBBE8 | 60 | N/A | Yes |
FFX.exe+1F328D0 | 30 | N/A | Yes |
FFX.exe+1F328D4 | 30 | N/A | Yes |
FFX.exe+1FCBBF0 | 30 | N/A | Yes |
Written by peppy